Ongoing3D modeling · assets · Ongoing
Props & Hard-Surface Models
A growing library of original props and hard-surface models — doors, crates, signage, tools — made to be reused across builds.
- Tool
- Blender
- Role
- Modeling
- Status
- Ongoing
// the brief
Every project needed the same kind of objects, and free downloads all look identical. Making my own library means my builds look distinct and I stop waiting on someone else's licence terms.
// how I approached it
- 01
Built a personal kit: the props I kept needing, modeled once, properly.
- 02
Standardised scale and pivot points so pieces drop into any scene without resizing every time.
- 03
Focused on silhouette and readability, since detail is wasted at gameplay distance.
// what I learned
- A reusable set of original props with consistent scale
- Much faster scene dressing — most pieces already exist
- Better Blender habits: modifiers, naming, and organisation from the start
// tools
BlenderHard-surface modelingKit-bashingExport prep
Working on something similar?
I'm happy to talk through what I did, share the files, or take on something in the same area.
Zaim · Developer — Lua, 3D & web (learning) · Malaysia